棋Kirakuken

Board games

How to play Gunjin Shogi

Read the pieces
you cannot see.

Only you can see what your pieces are. When pieces meet, the referee announces only which one fell. A two-player game of deduction and bluff, racing for the enemy headquarters.

No sign-up, nothing to install. Enter a name and you're at the table. No opponent? Play the CPU right away.

Count
2
Play time
15-30 min
Ages
8+
Equipment
An 8×6 board and pieces

What is Gunjin Shogi?

One squareAny distance 将 Most pieces Officers, Spy 戦 Tank, Cavalry Up to 2 forward 飛 Plane Jumps along columns 工 Engineer No jumping 雷 Mine, Flag Can't move Rank order Top left is strongest; equals both fall 大将› 中将› 少将› 飛行機› 大佐› 中佐› タンク 少佐› 大尉› 騎兵› 中尉› 少尉› 工兵› スパイ スパイBeats only the General (attacking or defending) 地雷Loses only to Plane, Engineer 軍旗As strong as the piece right behind it (weakest if none)
The top of the diagram is forward (the opponent's side). A piece can move to the red dots and any number of squares in the direction of an arrow. When it runs into an enemy piece the stronger one stays; two identical pieces both fall. Get a Major or higher into the enemy headquarters to win.

Gunjin Shogi is a two-player game fought with hidden pieces. Each piece faces only its owner, so you never know what your opponent's pieces are. When two pieces meet, the referee looks at both and removes only the loser. The winner stays hidden, so you work out your opponent's pieces from the results. In the old days you needed a third person as referee; at Kirakuken the parlour is the referee, so two players are enough.

Playing Gunjin Shogi at Kirakuken

  • Enemy pieces stay hidden to the end. The parlour acts as referee
  • Tag enemy pieces with your guesses, like "General?" or "Mine?"
  • Set up quickly: pick a template, go random, or reuse your last setup

Rules of Gunjin Shogi

These rules always apply at our tables.

Board
8 rows by 6 columns; the four rows nearest you are your camp. The middle two squares of each back row form the headquarters, which counts as a single square.
Setup
both players at once place their pieces on 23 squares of their camp, hidden from the opponent. You have 3 minutes; any squares still empty are filled at random.
Pieces (23 each)
the breakdown, strength order and movement are in the “Gunjin Shogi pieces” table below.
Movement
one square forward, back or sideways (never diagonally). Tanks and Cavalry may go up to two squares forward. Planes fly any distance along a column, over other pieces (one square sideways). Engineers move any distance in a straight line but can't jump. Mines and the Flag never move.
Battles
moving onto an enemy piece starts a battle, and the weaker piece is removed. Equal ranks remove each other. You are told only which piece disappeared, never what it was.
Exceptions
the Spy beats only the General. A Mine loses only to Planes and Engineers; it beats everything else and stays on the board. The Flag takes the strength of the friendly piece directly behind it, and loses to anything if that square is empty.
Winning
move an officer of Major or above (General, Lieutenant General, Major General, Colonel, Lieutenant Colonel or Major) into the enemy headquarters. You also win if your opponent has no movable pieces left.
Draws
the game is drawn if both sides lose all their officers of Major or above, after 300 moves in total, or when the same position appears four times.

Gunjin Shogi pieces

Each player has 23 pieces. Higher in the table is stronger, and the stronger piece wins; equal pieces take each other off.

PieceMovementCount
Strongest first
GeneralOne square in any of four directions1
Lieutenant GeneralOne square in any of four directions1
Major GeneralOne square in any of four directions1
PlaneAny distance straight ahead or back, jumping over pieces; one square sideways2
ColonelOne square in any of four directions1
Lieutenant ColonelOne square in any of four directions1
TankUp to two squares forward; one square otherwise2
MajorOne square in any of four directions1
CaptainOne square in any of four directions2
CavalryUp to two squares forward; one square otherwise1
LieutenantOne square in any of four directions2
Second LieutenantOne square in any of four directions2
EngineerAny distance in four directions (no jumping)2
SpyOne square in four directions; beats only the General1
Pieces that do not move
MineCannot move; loses only to the Plane and the Engineer2
FlagCannot move; as strong as the friendly piece right behind it1

FAQ

How many players can play Gunjin Shogi?
2 players. If you're short of players, the host can add CPU players, so you can start a table on your own.
What age is Gunjin Shogi suitable for?
We suggest 8+. There's no age check, so treat it as a guide.
Does it cost anything?
Nothing at all. No account and no app to install: enter a name and you're straight in.
How long does a game take?
About 15-30 min.
Can I play on a smartphone?
Yes. It runs in the browser, so the same URL opens on iPhone and Android alike.
How do I invite friends?
Open a table and press "Invite link" to get its URL. Anyone you send it to comes straight to your table.

Done reading? Take a seat.

Last updated: 2026-11-03

Play vs CPU Play with friends